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2K today revealed some of the features available in this year’s upcoming WWE game. Before we break down the announcement, and what it could mean for the game, lets take a look at announced features:


With the WWE 2K franchise, we are striving to deliver the most authentic and realistic WWE experience possible.  Fans have been asking us to truly improve the core gameplay experience since we inherited the brand, and we are taking your requests seriously – from controls to presentation to individual features. We’ve shifted the gameplay experience focus from an arcade-centric, fighting game style to simulation-based gameplay, and WWE 2K17 continues pushing in that direction with both improved and new gameplay mechanics.  In WWE 2K17, the fans will, more than ever, get to control the action how and where they want, including competing in the crowd and backstage areas.  Our community asked for the return of playable backstage and crowd areas, so we delivered on this request.  We also greatly improved the responsiveness of gameplay while also updating game systems like Ladders, Taunts and a new secondary submission system.  As always, we added thousands of new animations into WWE 2K17, so there is a lot of new gameplay for everyone to discover and enjoy.  These are just a few of the gameplay improvements we are delivering in WWE 2K17, all of which will provide the most authentic WWE experience to date.


The WWE 2K17 Creation Suite enables the WWE Universe to customize, build and share their own unique WWE Superstars, Arenas, Entrances, Shows and more.  For WWE 2K17, we added new creation features, as well as focused on deepening and providing even more options for existing creation features.  For example, we added many more parts, more adjustment options and elements like body hair, all of which add to the game’s massive set of customization options.  We also added a full Highlight Replay system, which allows players to record video highlights from their matches. The video content can be used in our new Create a Video feature, which lets players create videos for use in things like custom entrance Titan Tron videos for created Superstars. We also deepened the Create a Show feature and added a brand new Create a Victory feature to ensure everyone can create the most comprehensive WWE experience possible.  Whether players build their own worlds or simply expand on existing tools, the power is in their hands.


One of the largest and most difficult decisions we made for WWE 2K17 was to forego building a 2K Showcase.  We designed and contemplated several Showcase ideas, including options surrounding our cover Superstar, Brock Lesnar, but all of them were not viable due to the many historic WWE Superstars needed but not available for inclusion in the game.  In addition, the team is heavily focused on building and delivering great content that fans can enjoy for years to come, while the Showcases only live in games from year to year. In all, we didn’t feel good about creating a Showcase that was not up to our standards and current development vision, so we decided to take that effort and put it into modes our community requests we keep improving: WWE Universe and MyCareer.


In WWE Universe Mode, we are working to recreate the drama and excitement seen every week on Raw, SmackDown Live and NXT.  For WWE 2K17, we created a new flow that focuses on these shows.  The shows are what we all watch each week, and now with the recent brand split, are even more important.  Our new Show Presentation system makes players feel like they are playing through a weekly episode of any WWE television or WWE Network program.  We also added more intrigue and possibilities by incorporating run-ins, as well as pre- and post-match attacks.  Just like in WWE, we never know what might happen next.

Even with all these new features, presentation and possibilities, we still felt something was missing: promos.  In turn, WWE 2K17 will deliver a brand new Promo Engine that lets the WWE Superstars express their thoughts and emotions to the WWE Universe and one another.  The Promo Engine creates a new dynamic and brings the experience closer to the actual WWE than ever before.  That’s not all – we also are delivering a completely revamped offering of all Universe Mode cut scenes, including familiar and brand new scenarios. Collectively, WWE 2K17 represents the most comprehensive and authentic WWE Universe we’ve attempted thus far.


MyCareer also gets some exciting new features for WWE 2K17.  We incorporated the new Promo Engine, so Superstars can express themselves to the WWE Universe and also call out or respond to other WWE Superstars.  Backstage interviews with Renee Young take on a whole new dimension with our new backstage brawling gameplay.  Now more than ever, how a player competes, reacts, what is said and even what attire is worn can make a difference in a Superstar’s journey through the WWE.  At some point, players are also likely to come face to face with Brock Lesnar and his advocate, Paul Heyman.  What happens when confronted by this imposing duo will greatly shape a player’s future career growth in WWE.

Brock Lesnar making his way to the ring in WWE 2K17

So that’s that (for now)! The biggest surprise here is the decision to not include a 2K Showcase in this year’s game, at least not on the disc. Personally I was a little dissappointed by this decision as I was really looking forward to the potential Brock Lesnar Showcase, but having said that I do understand that if you’re going to make a storymode showcasing the career of the Beast Incarnate, it really would be insane to not include his epic matches with Kurt Angle.

This news does bring up one burning question though: Why is Brock Lesnar entering the ring in the WrestleMania 31 arena on the above screenshot? Is this a sign that a Brock Lesnar Showcase was indeed in development then scrapped? And if so, are 2K going to keep the content that was already included during development? Or is it just a case of 2K keeping the arenas from the previous game so 2K17 has a lot more content? I guess we’ll find out in due time! (on a side note: the new outdoor arena affect looks fine indeed)

One exciting piece of news here is the return of fighting within the crowd and the backstage areas of the arena. I’m amped to see this feature return but does have me wondering how this is going to work. Are we talking like Smackdown HCTP where we could start a match in the ring then freely enter the backstage area as and when we so desire, or does it simply mean that the Backstage Brawl match type is making a return? I sure hope its the former!

Another feature I am excited about is this ‘Promo Engine’ that is making its way to Universe and MyCareer. I have always been a Universe Mode guy when it comes to the WWE Games, and one thing I have always felt it was lacking was the ability to truly build a rivalry between competitors. This new Promo Engine, along with the inclusion of run-ins, and pre and post match attacks, it really is starting to sound like we are going to get a Universe Mode that lets us create really cool dynamic rivalries that go way beyond just pitting the same two guys against each other week after week…

Some really cool stuff announced here, and apparently a lot more to come! Stay tuned to ubernation for all the latest on WWE 2K17.